World Map
Every point of interest below sits at its real coordinate from the game's own scene files — stage chests (with their reward pools), gift-chest spawners, monster spawn points (joined to the bestiary), boss signs, NPCs, portals and invasion events. Pan, zoom, filter by chapter, and click any marker for details. Fan-made reconstruction; markers use the game's placement data.
Coordinates from Transform components in the world prefab (a92133…) and SystemTransforms/town scene (level3). Spawn keys joined to EnemySpawnGroupData → EnemyData → bestiary; stage chests joined to ChestSpawnerData → ChestData → RewardGroupData; gift spawners joined to GiftChestSpawnData. The background is reconstructed from the same extracted data (the APK ships no map image). Fan-made and unofficial.