XPHero Fans logo XPHero Fans

Bestiary

Every monster in XP Hero with its lore, drops, codex kill-milestones and tower appearances — 208 stat variants across 169 monsters, decoded from the game's data files. Base stats and rarity live in the Stats Database.

169monsters (208 variants)
158with lore entries
93with item drops
158with codex gem rewards
100appear in the Challenge Tower
Abyss Lord
Abyss Lord Champion
1 variant · 685,679 gold

A demonic beast with the body of a predator and the cruelty of the abyss. Its howl alone is enough to shake weak minds before the hunt begins.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
306060139068,932,941,1257,145,566,635Champion40.0
Ant King
Ant King ChampionTower
1 variant · 511,469 gold

The core of a vast colony that breeds and commands swarms without end. It wins battles not by strength alone, but by drowning the field in numbers.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 135–235 (3 floors)
idLevelHPATKTypeSpeed
304060133011,287,975,9001,566,988,314Champion50.0
Baal
Baal ChampionTower
1 variant · 31,826 gold

The final boss of the game, reigning at the pinnacle of the hellish realm. This colossal crimson demon unleashes a furious roar while dropping meteors from the sky. With massive swings of its arms, it creates shockwaves that split the battlefield, transforming the surroundings into a sea of fire. It is the source of the demonic energy engulfing the world, and its mere presence terrifies all living beings.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 50–50 (1 floors)
idLevelHPATKTypeSpeed
61041003,067,433264,375Champion40.0
Banshee
Banshee Champion
1 variant · 72,386 gold

An elf archer who rules the undead village, appearing with a red hood and bow. She subdues enemies with precise archery and cursed arrows, which drain life force as well as dealing damage.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
20206011308,828,933716,684Champion30.0
Bat
Bat Boss
6 variants · 20–1,843 gold

Bats that love gems. They always carry gems while flying. When threatened, they have a habit of fleeing to high places, so you must chase them carefully.

Bluestone
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
99001131280Boss5.0
99002233960Boss5.0
99003384,0120Boss5.0
9900453130,6500Boss5.0
9900578502,6890Boss5.0
99990011760Boss5.0
Dark Lord
Dark Lord ChampionTower
1 variant · 51,017 gold

The tragic last king who fought valiantly with twin swords until the end. Though he succumbed to darkness without saving his people, his royal swordsmanship remains intact.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 55–55 (1 floors)
idLevelHPATKTypeSpeed
20106011154,328,677314,141Champion50.0
Drone
Drone Boss
3 variants · 37,126–62,202 gold

A reconnaissance drone that patrols ruined airspace. Once it spots an intruder, it immediately sends a warning to nearby enemies and quickly retreats out of reach.

Trait PointHell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
3020401233224,410,09627,906,024Boss5.0
30404012082,159,467,204217,703,317Boss5.0
30604012496,603,293,279679,188,333Boss5.0
Elf Queen
Elf Queen ChampionTower
1 variant · 12,814 gold

The leader and final guardian of the ancient jungle civilization. With platinum hair and crimson eyes, she communicates with nature spirits during battle. She swiftly closes in with a red dagger or summons giant roots with her unique abilities. Defeating her might mean turning the entire jungle against you.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 30–30 (1 floors)
idLevelHPATKTypeSpeed
510360502,68947,844Champion40.0
Frost King
Frost King ChampionTower
1 variant · 239,746 gold

The ultimate master of the frozen fortress, a being of immense magical power who rules over all undead in the region. Once a great king who sought immortality, he achieved it at the cost of his humanity. His presence alone can freeze the souls of the living, and his magic can raise entire armies of the dead.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems
Tower floors: 100–100 (1 floors)
idLevelHPATKTypeSpeed
2060601200185,438,90922,299,631Champion40.0
Frostfang
Frostfang ChampionTower
1 variant · 5,557 gold

The final boss that conquered the glacier region and plunged the eastern lands into eternal winter. Blue frost energy radiates from its colossal skeleton, and it can cleave entire snowy fields with a single strike. Numerous attempts to stop it after the empire’s fall have all failed, and it now reigns as the true "King of the Snowfields."

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 20–246 (6 floors)
idLevelHPATKTypeSpeed
410345147,73710,888Champion40.0
Gargoyle
Gargoyle ChampionTower
1 variant · 2,044 gold

This gargoyle was the final defense weapon created by the ancient empire to guard its graveyards. It defended the royal palace until the last moment during the demon invasion, but has since been revived by evil forces and now watches over the graves as a dark sentinel. Its entire body is made of black stone, and it dives toward enemies with its wings before smashing the ground, shaking the graveyard itself. It is considered the highest threat in the region.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 10–10 (1 floors)
idLevelHPATKTypeSpeed
31033022,1461,567Champion30.0
Gold Elephant
Gold Elephant Raid Boss
1 variant · 2,044 gold

A resurrected war elephant cursed by demonic energy after its death in the empire’s service. Its back carries gold and treasure, luring travelers in—only to be mercilessly trampled. Its eyes shine dimly, wandering the region like a phantom. Once a symbol of wealth and power, now a tragic remnant of the fallen empire.

Red Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
30212414,9540Raid Boss10.0
Hobchief
Hobchief ChampionTower
1 variant · 295,387 gold

The warlord who forced both goblins and hobgoblins under one brutal rule. Its roar drives nearby raiders into a frenzy and marks the start of slaughter.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 105–205 (3 floors)
idLevelHPATKTypeSpeed
3010601230530,423,86376,748,309Champion50.0
Magma Golem
Magma Golem ChampionTower
1 variant · 354,142 gold

A giant golem forged from cooled lava and molten metal. Crimson heat leaks through the cracks in its body, and its rage only makes the fire inside burn hotter.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 115–215 (3 floors)
idLevelHPATKTypeSpeed
30206012601,862,795,097307,114,938Champion50.0
Revenant
Revenant Champion
1 variant · 221,763 gold

A powerful spellcaster who achieved lichdom during the fortress's final days. His mastery of death magic allows him to command lesser undead and drain life from his enemies. His phylactery is hidden somewhere within the fortress, making him nearly impossible to permanently destroy.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
2060503195117,125,8147,706,503Champion30.0
Rootling
Rootling ChampionTower
1 variant · 94 gold

A giant ancient tree monster once revered as the guardian of the grasslands. It coexisted with villagers for generations, but after the demon invasion, the corrupted magic turned it violent. It resides in the oldest forest at the heart of the grasslands, fiercely attacking trespassers. Its centuries-old trunk is incredibly resilient to attacks.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 3–203 (5 floors)
idLevelHPATKTypeSpeed
1102825618Champion30.0
Scarlet
Scarlet ChampionTower
1 variant · 637 gold

A giant red spider inhabiting the deepest ruins of the desert. It is seen not merely as a monster, but as a guardian—and a calamity—of ancient ruins. Possessing immense magical energy, it sprays deadly venom and powerful webs to instantly annihilate intruders. Some records even blame it as a cause of the Western Kingdom’s fall, solidifying its reign as the strongest boss of the desert region.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 7–247 (10 floors)
idLevelHPATKTypeSpeed
2103171,992142Champion30.0
Scout Raven
Scout Raven Boss
3 variants · 80,144–205,022 gold

Mysterious ravens that travel between fallen kingdoms to gather intelligence. With their sharp eyes, they immediately alert nearby monsters when they spot intruders, flying through the sky at speeds that make them nearly impossible to catch.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
20204011132,206,3040Boss5.0
20404011382,206,3040Boss5.0
20604011782,206,3040Boss5.0
SeaQueen
SeaQueen ChampionTower
1 variant · 136,977 gold

The cursed queen of the sunken high elf civilization, now ruler of all naga in the ruins. Her beauty remains but has taken on otherworldly, serpentine qualities that make her domain nearly impregnable.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 80–80 (1 floors)
idLevelHPATKTypeSpeed
204060116530,486,1673,480,526Champion50.0
Skullwyrm
Skullwyrm ChampionTower
1 variant · 439,610 gold

The remains of a dead dragon reanimated by dark magic. Its flesh is gone, but its bone wings and dreadful breath still rule the sky with terror.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 125–225 (3 floors)
idLevelHPATKTypeSpeed
30306013006,097,319,164740,179,670Champion40.0
Treasure Goblin
Treasure Goblin Event
1 variant · 1,000 gold

A rare golden goblin that occasionally appears in the desert. Carrying a glowing golden pouch, it stands out even during sandstorms. Legends say that those who capture it can obtain precious desert gems. However, if not caught quickly, it opens a mysterious portal and escapes.

Gem
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
202116800Event48.0
Treasure Goblin
Treasure Goblin Event
1 variant · 54,300 gold

Treasure Goblins untouched by corruption. These goblins open dimensional portals to collect treasures from various worlds. If not captured quickly upon discovery, they escape through a mysterious portal.

Gem
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
20202031161,089,485120,260Event48.0
Treasure Goblin
Treasure Goblin Event
1 variant · 265,650 gold

A strange goblin that values treasure more than war. When cornered, it would rather throw away stolen riches than be caught.

Gem
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
3020203215279,266,30032,650,028Event48.0
Vampire Lord
Vampire Lord ChampionTower
1 variant · 592,580 gold

A high vampire who rules the night through blood and fear. Behind its elegant motions lies a cruel hunger that only grows stronger with each drop spilled.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 140–240 (3 floors)
idLevelHPATKTypeSpeed
305060136020,732,389,7002,975,035,602Champion50.0
Voidlord
Voidlord ChampionTower
1 variant · 719,880 gold

A supreme being that tears open the seams of space. It vanishes from sight and reappears elsewhere, twisting the battlefield as if it were a private chamber.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 150–250 (3 floors)
idLevelHPATKTypeSpeed
30606024001,385,031,970,28527,955,476,458Champion40.0
Volcanus
Volcanus ChampionTower
1 variant · 106,014 gold

The supreme fire elemental dwelling in the volcanic heart of the continent. This ancient being predates all kingdoms and has grown in power by feeding on the magical chaos of their destruction. His mere presence can melt stone and turn sand to glass, making him one of the most dangerous entities in the entire realm.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 70–70 (1 floors)
idLevelHPATKTypeSpeed
203060215024,437,9422,218,607Champion30.0
Warchief
Warchief ChampionTower
1 variant · 174,906 gold

The tribal leader whose consumption of demon blood has turned his skin red and dramatically increased his strength. He has lost his tactical genius and now focuses solely on conquest and destruction. He leads his corrupted tribe with the same charisma he once ruled with.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 90–90 (1 floors)
idLevelHPATKTypeSpeed
205060118071,518,9615,213,369Champion50.0
Witch
Witch Raid BossTower
1 variant · 322 gold

A witch who uses teleportation magic and powerful ice projectiles. Her violet eyes can confuse enemies, and she specializes in disorienting tactics by disappearing and reappearing behind her opponents during combat.

Red Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 10–244 (55 floors)
idLevelHPATKTypeSpeed
4021408,028381Raid Boss30.0
Abyssal Kraken
Abyssal Kraken
1 variant · 115,681 gold

A colossal octopus that has absorbed magical energy from the sunken city's artifacts. Its size rivals that of ancient buildings, and its intelligence has grown proportionally. It treats the entire ruins as its lair and attacks with both brute force and cunning strategy.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
204050115518,097,4632,337,968Elite?
Ancient Bear
Ancient Bear Tower
1 variant · 32,970 gold

An ancient beast that has outlived countless winters. Slow at first glance, but once enraged it unleashes strength that even younger monsters fear.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 125–225 (3 floors)
idLevelHPATKTypeSpeed
30302022771,303,584,072122,423,439Miniboss20.0
Ancient Mane Bear
Ancient Mane Bear
1 variant · 7,632 gold

Forest guardians transformed into savage beasts by the corruption of the life tree. Once peaceful protectors of woodland creatures, they now attack anything that enters their territory. Their fur has darkened and their eyes glow with unnatural fury, but traces of their former nobility sometimes still show through.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20301011302,264,973142,653Normal20.0
?
ANUBIS
4 variants · —
idLevelHPATKTypeSpeed
1120001100937,13627,188Champion?
112000210017,300,307485,926Champion?
11200031001,660,603,29531,244,385Champion?
1120004100124,079,294,0252,143,669,991Champion?
Armor Spider
Armor Spider
1 variant · 24,571 gold

Spiders that evolved by covering themselves with scraps of armor and metal. Their legs are thin, but the shell on their backs is tougher than it looks.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
301010220542,196,0562,439,860Normal30.0
Ashfire Golem
Ashfire Golem
1 variant · 19,286 gold

A massive golem created from cursed flames that consumed the village temple. Its body radiates intense heat that burns anyone who approaches, while its core contains the anguished souls of plague victims.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
20202011174,772,391319,775Miniboss25.0
Battle Crab
Battle Crab Tower
1 variant · 44,065 gold

A hard-shelled cave beast that roams the cavern floor with huge claws. Slow at a glance, but it strikes sideways like a charging cart.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 130–230 (3 floors)
idLevelHPATKTypeSpeed
30401013051,993,354,342147,497,878Normal30.0
Beast Master
Beast Master Tower
1 variant · 88,300 gold

An elite elven ranger mounted on a corrupted saber-tooth tiger. Both rider and mount have been driven wild by the forest's corruption, but their partnership remains strong.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 65–65 (1 floors)
idLevelHPATKTypeSpeed
203050214010,278,7021,120,532Elite50.0
Big Foot
Big Foot Tower
1 variant · 4,062 gold

A fearsome-looking but somewhat endearing snow monster that attacks by rolling giant snowballs. It creates large area attacks by growing its snowball as it rolls. Once a guardian spirit that played with village children, it has since been corrupted by demonic influence—but rumors say it still loves carrots.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 18–218 (5 floors)
idLevelHPATKTypeSpeed
41024065,7615,955Elite30.0
Blightdru
Blightdru Tower
1 variant · 395,652 gold

Once a guardian spirit of the woods, now twisted by black corruption. The forest still answers its call, but only with anger and decay.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 120–220 (3 floors)
idLevelHPATKTypeSpeed
30305022802,900,258,890451,671,991Elite40.0
Blood Bones
Blood Bones Tower
1 variant · 6,187 gold

Skeletons stained red by cursed blood flowing through corrupted ground. Unlike normal undead, their bones have absorbed dark magic, making them more resilient and aggressive.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 60–60 (1 floors)
idLevelHPATKTypeSpeed
20201021201,765,04357,134Normal30.0
?
BLOOD LORD
4 variants · —
idLevelHPATKTypeSpeed
11300011001,410,94380,769Champion?
113000210048,533,804763,354Champion?
11300031004,060,102,36075,225,037Champion?
1130004100512,400,000,0005,400,000,000Champion?
Bloodshade
Bloodshade
1 variant · 486,610 gold

A spirit stained red by countless deaths. The air around it reeks of blood, and its presence forces old wounds to ache again.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
30405023207,692,687,8501,426,156,627Elite50.0
Bone Colossus
Bone Colossus
1 variant · 64,969 gold

A towering amalgamation of countless skeletons fused together by dark magic. This massive undead creature incorporates the bones of the entire village population, making it both a powerful foe and a monument to tragedy.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
20205021258,441,535658,855Elite50.0
Bone Scamp
Bone Scamp Tower
1 variant · 1,478 gold

These are the most basic melee infantry of the demon legion. Unarmed, they charge on instinct, using only their sharp bone claws and teeth. Lacking intelligence, they focus solely on biting and clawing at the enemy before them, but their true terror lies in their seemingly endless numbers.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 34–248 (28 floors)
idLevelHPATKTypeSpeed
600275369,93113,014Normal30.0
Bone Wyrm
Bone Wyrm
1 variant · 189,432 gold

The skeletal remains of a great dragon, reanimated by necromantic magic and preserved by eternal frost. This massive undead creature serves as the fortress's aerial guardian, patrolling the frozen skies.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
206020218249,650,6634,919,428Miniboss40.0
Boneguard
Boneguard
1 variant · 30,726 gold

Veteran soldiers who rose again with battle experience still etched into their bones. They move more precisely than common skeletons and wait for the perfect opening.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
3010201207130,803,85010,701,428Miniboss30.0
Bonesire
Bonesire
1 variant · 374,627 gold

A cunning undead commander who hides behind lesser skeletons and waits for weakness. Whatever courage it had in life has rotted into pure cruelty.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
30305012702,346,451,330395,005,841Elite50.0
Boss Goblin
Boss Goblin Tower
1 variant · 402 gold

The most legendary warrior among the desert goblins. Its blood-red eyes and thick skull helmet were earned through battles against the former kingdom's knights. It leads and rules over goblin bands and has become a symbol of fear for both humans and monsters in the Western Desert.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 6–206 (5 floors)
idLevelHPATKTypeSpeed
21021488081Elite30.0
Cactus
Cactus Tower
1 variant · 15 gold

A resilient cactus monster thriving throughout the desert. It endures the scorching sun and can launch its thorns at enemies. Merchants from the Western Kingdom traditionally warned travelers about it, though a juicy cactus was sometimes a vital water source.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 5–5 (1 floors)
idLevelHPATKTypeSpeed
200191283Normal10.0
Cave Walker
Cave Walker Tower
1 variant · 48,711 gold

A predator that roams the deep caves waiting for weakened prey. It moves easily over walls and ceilings before dropping from the dark.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 135–235 (3 floors)
idLevelHPATKTypeSpeed
30401033253,077,075,140221,692,274Normal20.0
Cavecapt
Cavecapt Tower
1 variant · 56,829 gold

A veteran ambusher that has survived countless hunts. Larger and more patient than its kin, it can wait motionless for hours.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 135–235 (3 floors)
idLevelHPATKTypeSpeed
30402023273,846,343,925353,171,298Miniboss30.0
?
CERBERUS
4 variants · —
idLevelHPATKTypeSpeed
11600011005,153,287338,400Champion?
1160002100371,740,5687,661,284Champion?
116000310072,432,504,466776,228,458Champion?
11600041004,775,400,000,00076,600,000,000Champion?
Chicken
Chicken Tower
1 variant · 533 gold

A small but fierce creature that rules the jungle. Though it appears cute, it perceives every moving thing as an enemy. With fast and unpredictable movements, it bites at intruders' ankles and is considered a sacred omen by the native tribes.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 24–229 (16 floors)
idLevelHPATKTypeSpeed
50014644,3611,337Normal40.0
?
Coffin
3 variants · —
idLevelHPATKTypeSpeed
1130011202,426,6901Normal?
11300122081,202,0471Normal?
1130013205,124,000,0001Normal?
Coral Octopus
Coral Octopus Tower
1 variant · 11,016 gold

Orange-bodied octopi of the ancient ruins. The magical catastrophe that sank the civilization also mutated these creatures into more aggressive forms. They hide among the coral-covered ruins.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 75–75 (1 floors)
idLevelHPATKTypeSpeed
20401011504,608,448274,024Normal30.0
Corrupted Dryad
Corrupted Dryad Tower
1 variant · 8,409 gold

Tree spirits that were once one with ancient oaks, now twisted by spreading corruption. Despite their corruption, they still feel compelled to protect the forest, but now express it through violent means.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 65–65 (1 floors)
idLevelHPATKTypeSpeed
20301021352,887,689143,297Normal30.0
Corrupted Peasant
Corrupted Peasant
1 variant · 517 gold

Once diligent farmers who tended golden wheat fields, now corrupted by dark energy that seeped from underground. They wield farming tools as weapons and attack blindly, their tattered work clothes telling the tragic story of a peaceful kingdom's fall.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
201010198421,22251,950Normal10.0
Crimson Warrior
Crimson Warrior Tower
1 variant · 205,022 gold

An elite skeleton warrior who was once a high-ranking officer. His tactical knowledge and leadership abilities remain intact, allowing him to coordinate other undead forces. His blazing red armor and weapons make him a formidable commander even in death.

Jungle Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 95–95 (1 floors)
idLevelHPATKTypeSpeed
206020118727,402,7751,777,829Miniboss30.0
?
CRYSTAL CRAB
4 variants · —
idLevelHPATKTypeSpeed
1110001100633,38835,883Champion?
111000210018,180,443251,313Champion?
1110003100871,562,87213,379,779Champion?
111000410049,757,735,2801,190,014,241Champion?
Cursed Bear
Cursed Bear
1 variant · 376,236 gold

A sinister stuffed bear inhabited by malice. Though it looks ridiculous, staring too long into its empty eyes fills the heart with dread.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
30502023478,357,596,6691,022,928,045Miniboss20.0
Cursed Phantom
Cursed Phantom Tower
1 variant · 226 gold

The ghost of a former noble from the ancient empire. Unable to let go of the splendor of life, it exudes an aura of vanity and decadence even in death. Far more powerful than ordinary ghosts, it shows high resistance to magic attacks and is often seen near the borders of swamps and graveyards.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 11–237 (16 floors)
idLevelHPATKTypeSpeed
3013274,744353Miniboss30.0
Dark Elf
Dark Elf Tower
1 variant · 915 gold

Native elves who protect the ancient ruins. Using their small and agile bodies, they move freely through the treetops, attacking with daggers. Their wariness toward outsiders is extreme, and they strike first without warning. Their survival skills in the jungle far surpass those of humans.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 29–229 (6 floors)
idLevelHPATKTypeSpeed
50035794,2004,306Normal30.0
Dark Knight
Dark Knight Tower
1 variant · 21,120 gold

Corrupted knights who were transformed rather than killed when the fortress fell. Their bodies show signs of demonic influence while retaining their combat training. They fight with a combination of knightly skill and hellish brutality.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 100–100 (1 floors)
idLevelHPATKTypeSpeed
206010319038,726,3441,967,283Normal30.0
Dark Rider
Dark Rider Tower
1 variant · 4,858 gold

Elite cavalry that was once the pride of the kingdom's army. Both horse and rider have been consumed by darkness, but their mounted combat prowess remains intact. They charge across corrupted plains with merciless fury.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 55–55 (1 floors)
idLevelHPATKTypeSpeed
2010104108972,26048,882Normal30.0
Death Hound
Death Hound Tower
1 variant · 29,959 gold

A vicious hound born from the stink of battlefields and carrion. Once it catches a scent, it chases without pause.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 110–210 (3 floors)
idLevelHPATKTypeSpeed
3020101235216,098,61116,995,496Normal40.0
Death Lord
Death Lord Tower
1 variant · 205,022 gold

A fallen paladin who was the fortress's greatest champion, now corrupted into an avatar of death. His holy powers have been inverted into necromantic abilities, and his sword carries curses instead of blessings. He represents the complete perversion of righteous ideals.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 95–95 (1 floors)
idLevelHPATKTypeSpeed
206050219092,943,2266,587,964Elite50.0
Death Priest
Death Priest Tower
1 variant · 21,656 gold

Undead remains of village healers and priests, whose holy magic has been inverted into necromancy. They cast spells that drain life instead of restoring it, using the very knowledge they once employed to save lives.

Ice Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 60–240 (9 floors)
idLevelHPATKTypeSpeed
20202021222,206,304118,822Miniboss25.0
Death Walker
Death Walker
1 variant · 65,302 gold

A death-soaked revenant that never stops walking. Wherever it passes, the land itself seems to wither.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
306010338510,897,387,305784,584,642Normal30.0
Deepclaw
Deepclaw Tower
1 variant · 462,687 gold

The colossal ruler of the deeper waters below the caves. Its shell is harder than stone, and one snap of its claws can split a boat apart.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 130–230 (3 floors)
idLevelHPATKTypeSpeed
30405013106,791,814,1661,027,676,777Elite40.0
Desert Spider
Desert Spider Tower
1 variant · 36 gold

Spiders that inhabit desert crevices and ancient ruins. They hide beneath the sand during the day and hunt at night. During the Western Kingdom's prime, these spiders were traded and used as medicinal ingredients, but now, abandoned ruins have become their sprawling spider kingdoms.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 4–231 (15 floors)
idLevelHPATKTypeSpeed
20031552713Normal40.0
Devil Knight
Devil Knight Tower
1 variant · 1,843 gold

A demonic knight clad in heavy metal armor, risen from the molten lands. Skilled in close-quarters swordsmanship and boasting high defense, it is difficult to defeat with physical attacks. Rumors say it is a remnant soldier of an ancient hellish kingdom, still carrying its banner across the battlefield.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 38–249 (23 floors)
idLevelHPATKTypeSpeed
6003851,074,04934,377Normal30.0
Dread Specter
Dread Specter
1 variant · 54,067 gold

A twisted spirit steeped in darker fear and deeper regret. It drifts soundlessly through the shadows, slowly draining the will of the living before they even realize its presence.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
30402013173,217,175,131300,578,528Miniboss30.0
Dreadhound
Dreadhound Tower
1 variant · 314,576 gold

A greater hound steeped in demonic fire and malice. Its breath burns hot enough to shatter courage before its fangs ever land.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 110–210 (3 floors)
idLevelHPATKTypeSpeed
3020501240644,460,692125,375,061Elite50.0
Dwarf Captain
Dwarf Captain
1 variant · 38,019 gold

A powerful dwarf warrior who served as the kingdom's chief engineer and protector. His massive frame and enchanted armor made him nearly invincible, but corruption has turned his protective instincts into aggressive hostility.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
20105011053,840,317422,585Elite50.0
Elite Devil Knight
Elite Devil Knight Tower
1 variant · 25,813 gold

A pig-shaped knight boss emerging from the deepest layers of the infernal pits. It wields a massive golden greatsword, and a single smash can make the ground tremble. Occasionally, it enters battle while still munching on food, adding an odd humor to its brutal attacks.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 40–249 (6 floors)
idLevelHPATKTypeSpeed
6103902,640,646225,418Elite40.0
?
Explosivemummy
4 variants · —
idLevelHPATKTypeSpeed
11200215046,85727,188Normal15.0
112002250865,015485,926Normal15.0
11200235083,030,16531,244,385Normal15.0
1120024506,203,964,7012,143,669,991Normal15.0
Fallen Guard
Fallen Guard Tower
1 variant · 3,620 gold

Former kingdom defenders corrupted by spreading darkness. Though their armor is rusted and minds clouded, their combat skills remain intact, making them dangerous foes. They patrol their fallen homeland, attacking anyone who approaches.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 55–55 (1 floors)
idLevelHPATKTypeSpeed
2010102100842,44428,608Normal15.0
Fanglord
Fanglord
1 variant · 417,289 gold

The most savage leader among the wolfhounds. Its fangs are hardened enough to tear through armor gaps and it never abandons a chosen prey.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
30305032903,518,187,609674,224,574Champion50.0
Forest Bear
Forest Bear
1 variant · 37,680 gold

A great bear from the deep forest, once calm and territorial. Since the corruption spread, it attacks any stranger that enters its domain.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
3030102275869,056,04856,409,159Normal30.0
Frost Boar
Frost Boar
1 variant · 189,433 gold

A demonic entity that escaped from the fortress's underground dungeons, with cold frost emanating from its thick snout, and despite its fat body, it charges at surprising speed. Despite its comical appearance, it's an extremely dangerous being with pig-like stubbornness that will chase enemies to the end once it recognizes them as foes.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
206050118575,865,4226,384,403Elite50.0
Frost Goblin
Frost Goblin Tower
1 variant · 290 gold

An ice goblin that radiates cold energy. It digs through snow to launch ambushes and, despite its clumsy look, shows surprising tactical awareness. Its club strikes are heavy and painful. The colder the weather, the more active it becomes—frequently seen near frozen forests.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 16–218 (15 floors)
idLevelHPATKTypeSpeed
40023716,781281Normal30.0
Frost Goblin Warrior
Frost Goblin Warrior Tower
1 variant · 677 gold

The strongest survivor among the goblins of this region. It wields powerful frost magic and excels in brutal melee combat. It uses ambush tactics by hiding in blizzards and striking suddenly. Unlike regular goblins, its strategic prowess has earned it the nickname "Disaster in the Snow" among adventurers.

Pink Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 17–218 (10 floors)
idLevelHPATKTypeSpeed
40123819,8341,608Miniboss30.0
?
Frostbud
3 variants · —
idLevelHPATKTypeSpeed
1140011401,646,8691,870,374Normal?
114001260295,652,868237,003,505Normal?
1140013804,242,000,0009,900,000,000Normal?
?
FROZEN BLOOM
4 variants · —
idLevelHPATKTypeSpeed
11400011003,105,400126,234Champion?
114000210082,343,4571,870,374Champion?
114000310014,782,643,379237,003,505Champion?
1140004100848,400,000,0009,900,000,000Champion?
Ghost
Ghost Tower
1 variant · 34 gold

Spirits of former citizens of the ancient empire, now bound by demonic forces. Once ordinary ghosts, they have been corrupted by evil magic and have forgotten their past lives. They now roam the graveyards, constantly guarding against intruders with a faded, shadowy form.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 11–237 (15 floors)
idLevelHPATKTypeSpeed
3001153329Normal130.0
Ghoul
Ghoul
1 variant · 5,510 gold

Village residents who died from plague and rose again as flesh-hungry undead. They retain no memories of their past lives, only an insatiable hunger for living flesh and blood.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20201011151,351,66472,322Normal10.0
Giant Bat
Giant Bat
1 variant · 65,842 gold

A giant vampire bat swollen by centuries of feeding. Its wings can buffet out torchlight, and its bite leaves victims dizzy and weak.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
30502013577,393,416,283746,853,339Miniboss20.0
Giant Chicken
Giant Chicken Tower
1 variant · 7,466 gold

A giant chicken of the jungle with feathers that rise like horns instead of a comb. Unlike ordinary chickens, its eyes glow green, and it uses powerful charge attacks and multi-hit kicks. Even the jungle elves avoid provoking it, and rumors say it has hidden its eggs nearby.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 25–25 (1 floors)
idLevelHPATKTypeSpeed
510150200,91517,250Elite30.0
Giant tentacle
Giant tentacle
1 variant · 115,680 gold

Massive tentacles severed from ancient krakens that gained independent consciousness through curse. These writhing appendages lurk in underwater crevices and strike without warning.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
20402011526,584,511850,082Miniboss?
Goblin
Goblin Tower
1 variant · 22 gold

A goblin tribe settled in the heart of the Western Desert. They originally ambushed small caravans near trade routes, but after the demon invasion, stronger goblins arose, forming large villages. Now they are one of the most dangerous groups in the West.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 6–221 (20 floors)
idLevelHPATKTypeSpeed
2002132636Normal30.0
Goblin
Goblin
1 variant · 2,340 gold

Goblins that were among the first raiders to settle around the ruined fortress. Cowardly alone but bold in groups, they harass larger foes with stones and crude blades.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
301010120032,350,3101,962,757Normal30.0
?
Goblin Warrior Tower
1 variant · 67 gold

A powerful goblin that independently evolved right after the demon invasion. It scavenged old kingdom equipment and modified it into its own weapons. Its intelligence and stamina far surpass ordinary goblins, and it is sometimes seen patrolling the ruins with small bands of followers.

Red Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 6–221 (10 floors)
idLevelHPATKTypeSpeed
2012123968Miniboss25.0
Golden Basilisk
Golden Basilisk
1 variant · 148,750 gold

A massive lizard that has grown to enormous size by feeding on the magical corruption in the region. Its scales have taken on a golden hue, making it a prized but dangerous target. Despite its reptilian nature, it displays cunning intelligence in combat.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
205020316777,810,194566,365Miniboss10.0
Golem
Golem Tower
1 variant · 142 gold

A unique golem awakened from an ancient temple deep within the desert. Although its body has been eroded by sandstorms over centuries, it remains solid. Records suggest that the kingdom's engineers once tried to restore this golem from the ruins. Now, it no longer recognizes humans and harbors hostility toward all intruders.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 3–204 (11 floors)
idLevelHPATKTypeSpeed
20111042137Miniboss20.0
Greedy Murloc
Greedy Murloc Tower
1 variant · 1,413 gold

This giant frog, called the King of the Swamp, is not a mere creature but one twisted through contact with demonic energy. The toxic buildup in its belly corrodes flesh on contact, and its croaking is said to awaken dormant spirits within the swamp.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 9–209 (5 floors)
idLevelHPATKTypeSpeed
3102259,037722Elite30.0
Grove Guardian
Grove Guardian
1 variant · 96,904 gold

Powerful forest spirits that once maintained the balance between all living things in the woods. Corruption has turned their protective instincts into territorial rage, and they now command both plants and animals to attack intruders.

Trait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20302021338,570,719664,772Miniboss?
Guardcapt
Guardcapt
1 variant · 276,540 gold

A dead commander who still clings to the habits of leadership. Even in undeath, it directs nearby guards as if the fortress had never fallen.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
3010502220353,319,85052,073,975Elite50.0
Hellhound
Hellhound Tower
1 variant · 936 gold

A small, cute-looking demon hound with piercing red eyes. It has a black body, sharp teeth, and pointed ears, and it hunts in packs. Though it may approach innocently at first, it attacks the moment you turn your back. It’s famous for its "Hellish Tail Wagging."

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 32–247 (20 floors)
idLevelHPATKTypeSpeed
600161153,0157,749Normal50.0
Hellhound Boss
Hellhound Boss Tower
1 variant · 16,397 gold

The king of hellhounds. Despite its chubby and adorable appearance, its charging impact can push aside even boulders. It possesses a rare resistance that allows it to survive inside lava. Its bark has a special effect that strengthens nearby monsters, and it often licks the ground during battle.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 33–241 (11 floors)
idLevelHPATKTypeSpeed
610170836,72967,969Elite30.0
Hobgoblin
Hobgoblin
1 variant · 28,132 gold

A larger and more violent breed than ordinary goblins. Once laborers around the walls, they now rule weaker goblins through brute strength.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
3010104225151,422,7928,250,640Normal30.0
Hobgoblin Warrior
Hobgoblin Warrior Tower
1 variant · 32,820 gold

A hulking brute that grew from hobgoblin stock into a monster of raw violence. It swings clubs, beams, or anything heavy enough to crush a line of defenders.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 105–205 (3 floors)
idLevelHPATKTypeSpeed
3010202227201,897,05715,387,559Miniboss30.0
Horn Beast
Horn Beast Tower
1 variant · 148,750 gold

A powerful minotaur-like warrior who serves as the tribe's champion. Demonic power has increased his already massive strength, and his horns can now pierce through heavy armor. He charges into battle with earth-shaking force, representing the raw power of the tribe.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 85–85 (1 floors)
idLevelHPATKTypeSpeed
205050117042,922,6044,151,653Elite50.0
Hydra
Hydra Tower
1 variant · 125,978 gold

A sea monster born from the chaotic magic that destroyed the civilization. Its heads can regenerate when severed. This creature represents the uncontrolled magical power that led to the city's downfall.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 75–75 (1 floors)
idLevelHPATKTypeSpeed
204050216026,593,8843,110,859Elite50.0
Ice Bones
Ice Bones Tower
1 variant · 19,525 gold

Skeletal remains of the fortress garrison, preserved by intense cold and dark magic. Their bones are reinforced with ice, making them more durable than normal skeletons. They maintain military discipline even in death, forming coordinated battle lines against invaders.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 95–95 (1 floors)
idLevelHPATKTypeSpeed
206010218516,861,4191,553,802Normal30.0
Ice Skeleton
Ice Skeleton Tower
1 variant · 528 gold

An ice skeleton found in glacial ruins and snowy plains. Though its body no longer bears signs of life, the worn scarf around its neck evokes a strange warmth. It's as if a trace of humanity remains—perhaps a desire to protect someone still lingers in its bones.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 19–224 (11 floors)
idLevelHPATKTypeSpeed
40034229,142918Normal30.0
?
Iceflower
2 variants · —
idLevelHPATKTypeSpeed
114002160147,826,4341Normal?
1140022801,696,800,0001Normal?
Ironweaver
Ironweaver
1 variant · 257,999 gold

A giant ironclad spider that survived long enough to grow monstrously large. Layers of plated scraps are embedded into its body, turning it into a crawling fortress.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
3010501210241,484,03039,183,842Elite50.0
Magic Golem
Magic Golem Tower
1 variant · 39,348 gold

A guardian golem from an abandoned workshop whose core never fully died. Unstable arcane power leaks from its body, and it attacks anything that comes too close.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 115–215 (3 floors)
idLevelHPATKTypeSpeed
3020202257604,597,11754,292,345Miniboss20.0
Man Eater Flower
Man Eater Flower Tower
1 variant · 9,861 gold

A legendary plant located in the heart of an ancient Incan temple. Even if one head is destroyed, the remaining heads grow angrier and stronger, requiring a strategic approach to defeat it.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 27–227 (5 floors)
idLevelHPATKTypeSpeed
510255338,61726,614Elite30.0
Mandragora
Mandragora Tower
1 variant · 1 gold

Mandragoras are widespread creatures in forest areas. Their poisonous leaves must be removed and soaked in honey to be edible. Their death scream is dangerous, so wearing earplugs when hunting them is essential.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 1–221 (10 floors)
idLevelHPATKTypeSpeed
10011121Normal10.0
Mermaid
Mermaid
1 variant · 11,997 gold

Former high elf spearmen transformed by curse into half-snake beings. They retained their martial prowess but gained aquatic adaptations and venomous fangs. Their serpentine lower bodies allow them to move swiftly through water while their spears strike with deadly precision.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20401021554,645,611369,407Normal30.0
Mermaid Guard
Mermaid Guard Tower
1 variant · 13,045 gold

Elite guards who once protected the royal palace, now cursed with naga forms but still bound by their oath of service. Their heavy armor has been adapted for underwater combat, and they fight with the same discipline they showed as elves.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 80–80 (1 floors)
idLevelHPATKTypeSpeed
204010316012,051,910573,557Normal30.0
Mermaid Ranger
Mermaid Ranger Tower
1 variant · 125,978 gold

Skilled marksmen whose bows now fire projectiles made from hardened coral and sea magic. Their transformation enhanced their already keen eyesight, allowing them to accurately target enemies even in the murky depths. They prefer to attack from elevated positions among the ruins.

Jungle Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 80–220 (4 floors)
idLevelHPATKTypeSpeed
20402021578,307,032525,168Miniboss30.0
Mimic
Mimic Tower
1 variant · 221 gold

An elite mimic disguised as an abandoned treasure chest along the desert trade routes. After deceiving countless merchants and adventurers over the years, it has grown far more cunning and powerful than ordinary mimics. After the fall of the Western Kingdom, even raiders began to fear its presence along the desolate roads.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 5–237 (6 floors)
idLevelHPATKTypeSpeed
21011144044Elite30.0
Moonblade Warrior
Moonblade Warrior Tower
1 variant · 9,228 gold

Elven warriors who mastered dual-blade combat to defend their woodland realm. Corruption has increased their aggression while preserving their lethal grace. They move through the forest with supernatural speed, their twin blades flashing like deadly silver butterflies among the twisted trees.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 70–70 (1 floors)
idLevelHPATKTypeSpeed
20301031404,112,283175,648Normal30.0
Moonshadow
Moonshadow
1 variant · 96,905 gold

The greatest dual-blade master of the elven court, whose skills were legendary even before corruption. His blades now carry dark enchantments that can cut through both flesh and spirit. He moves like a deadly shadow through the corrupted forest, appearing and disappearing at will.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
203060114513,181,163821,766Champion50.0
?
Mummy
4 variants · —
idLevelHPATKTypeSpeed
11200112046,8571,359Normal15.0
112001240865,01524,296Normal15.0
11200136083,030,1651,562,219Normal15.0
1120014802,481,585,881107,183,500Normal15.0
Murlocs
Murlocs Tower
1 variant · 134 gold

A mutated frog species that now dominates the swamplands. Once rare during the kingdom’s days, they have now become the main predators. Their toxin secretion is strong, and while their movement is slow, they charge at surprising speed when prey comes close.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 9–209 (5 floors)
idLevelHPATKTypeSpeed
3003222,02558Normal30.0
Mushroom
Mushroom Tower
2 variants · 9–68 gold

Mushroom-shaped monsters inhabiting forests and grasslands. When young, they cling to trees, and after growing sufficiently, they detach and live independently. They absorb magic from the air and do not significantly drain the tree's nutrients.

Codex milestones: 1 kills → 10 gems · 1 kills → 10 gems · 10 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 3–223 (15 floors)
idLevelHPATKTypeSpeed
10034172Normal20.0
30021874722Normal15.0
Mutant Wolf Rider
Mutant Wolf Rider
1 variant · 174,906 gold

One of the tribe's most valiant orc warriors, but ironically rides a smaller wolf than regular wolf riders. This is because his skills are so exceptional that a small wolf is considered sufficient for him.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
205020217717,841,0271,925,243Miniboss60.0
Mutated Rat
Mutated Rat
1 variant · 14,979 gold

A grotesque rat warped by swamp filth and corruption. Small in size, but where one appears, many more are never far away.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
302010223058,346,6254,596,838Normal130.0
Orclord
Orclord
1 variant · 622,137 gold

A ruler among orcs, obeyed through strength and brutal charisma. One command from it is enough to send an entire warband charging.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
306050137023,157,276,4504,114,840,345Elite50.0
Reapers
Reapers Tower
1 variant · 85,709 gold

Reapers that sweep the battlefield after too much blood has been spilled. The more corpses fall, the sharper their scythes seem to become.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 150–250 (3 floors)
idLevelHPATKTypeSpeed
306020238718,162,312,1752,255,650,198Miniboss30.0
Red Dragon
Red Dragon
1 variant · 1,911 gold

The Red Dragon that destroyed the Western Kingdom. The dragon itself was powerful, but its scorching breath obliterated the human defense lines, allowing other demons to invade the castle.

Gem
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
200013029,6072,063Elite30.0
Red Murloc
Red Murloc
1 variant · 37,126 gold

A rare red variant whose heat and venom have seeped through its scales. More violent than other murlocs, it even drives its own kind into a frenzy.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
3020201247349,082,87538,235,354Miniboss30.0
Red Murloc
Red Murloc
1 variant · 334,143 gold

The strongest among the steel-scaled swamp murlocs. Its thick hide and brutal charge make it the spearhead of every hunt.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
3020502250856,512,583164,855,688Elite50.0
Red Skull
Red Skull Tower
1 variant · 3,450 gold

An elite version of the Bone Scamp, hardened by countless battles where they have absorbed the life force of their victims. Their crimson-stained skulls are a mark of their strength and status. Unlike the lesser units, they wield crude weapons crafted from bone shards. They lead packs of Bone Scamps with tactical movements, making them far more challenging and dangerous opponents than their simply-charging brethren.

Pink Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 35–248 (31 floors)
idLevelHPATKTypeSpeed
601278464,60530,497Miniboss30.0
Red Spider
Red Spider Tower
1 variant · 106 gold

A special spider species that lives only in the deepest parts of the desert ruins. Unlike ordinary spiders, its body has turned red, and its venom has become extremely potent. Legends claim that the last king of the Western Kingdom was killed by this spider’s venom, though it remains an unverified myth.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 7–247 (20 floors)
idLevelHPATKTypeSpeed
20131379238Miniboss20.0
Revenant
Revenant Tower
1 variant · 653,134 gold

A remnant that refused to vanish even after death. It feeds on grief and fallen souls, pulling itself back together whenever destruction nears.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 145–245 (3 floors)
idLevelHPATKTypeSpeed
306050238033,530,422,4765,083,886,705Elite50.0
?
ROSALIA
4 variants · —
idLevelHPATKTypeSpeed
11500011004,294,406186,120Champion?
1150002100150,229,1142,490,992Champion?
115000310030,486,595,820296,071,868Champion?
11500041001,923,600,000,00027,450,000,000Champion?
Rot Champion
Rot Champion Tower
1 variant · 57,858 gold

The most powerful ghoul, believed to be a lord who tried to contain the plague's spread. Now it carries concentrated disease that can infect multiple victims simultaneously.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 60–60 (1 floors)
idLevelHPATKTypeSpeed
20205011206,178,681607,407Elite50.0
Scrap Golem
Scrap Golem Tower
1 variant · 33,727 gold

A failed golem assembled from rusted junk and discarded machine parts. It rattles with every step, yet its heavy arms can still smash stone and bone alike.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 115–215 (3 floors)
idLevelHPATKTypeSpeed
3020104255428,256,29134,717,743Normal20.0
Shadow Rogue
Shadow Rogue
1 variant · 51,176 gold

An assassin whose stealth survived even death. The moment you think you have spotted it, it is often already behind you.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
30501013353,225,135,971227,949,385Normal30.0
Shadow Thief
Shadow Thief
1 variant · 6,893 gold

Village scouts and hunters who died defending their home, now risen as undead assassins. They retain their stealth abilities but now use them for ambush attacks rather than protection.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20201031252,345,05691,418Normal35.0
Skeleton
Skeleton Tower
1 variant · 146 gold

The fallen soldiers of the ancient empire, cursed to rise again by demonic magic. They emerge from ruined graves and swamp beds, stripped of all memories from their past, driven solely by a deep hatred toward intruders.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 10–246 (21 floors)
idLevelHPATKTypeSpeed
3004264,012104Normal30.0
Skeleton Archer
Skeleton Archer Tower
1 variant · 41,624 gold

Former sentries of the walls, reborn as archers that never miss. Though their fingers are bone, their aim is eerily steady.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 120–220 (3 floors)
idLevelHPATKTypeSpeed
30302012671,128,634,676102,303,961Miniboss30.0
Skeleton Guard
Skeleton Guard Tower
1 variant · 26,336 gold

Undead guards that still patrol the fortress halls after death. Rusted spears and shields remain in their hands as they search endlessly for intruders.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 105–205 (3 floors)
idLevelHPATKTypeSpeed
3010103215116,270,0887,097,760Normal30.0
Skeleton Knight
Skeleton Knight Tower
1 variant · 35,678 gold

Knights who kept their swords and armor even after death. Flesh is gone, but their swordsmanship remains sharp and disciplined.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 120–220 (3 floors)
idLevelHPATKTypeSpeed
3030101265913,656,64245,559,031Normal30.0
Skull Imp Chief
Skull Imp Chief Tower
1 variant · 20,700 gold

The one and only being who commands this legion of chaos. His greatest feature is the powerful 'Hellfire Bomb,' a weapon that only he can wield within this legion. In addition to his overwhelming melee prowess with a giant bone club, his bombs are the legion's ultimate weapon. These bombs are capable of turning the battlefield to ash in an instant. The Chief's furious roar heralds the beginning of a hellfire bombardment.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 35–248 (6 floors)
idLevelHPATKTypeSpeed
6102801,511,725121,153Elite30.0
Slime
Slime Tower
1 variant · 2 gold

A common slime that can be found almost anywhere. When magic energy condenses, it attaches to objects, and it especially bonds well with water, which has high magic receptivity. They have almost no offensive capabilities.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 2–222 (10 floors)
idLevelHPATKTypeSpeed
10022161Normal15.0
Slime King
Slime King Tower
1 variant · 21 gold

Newborn slimes are extremely fragile and often collapse by themselves. However, some rare individuals survive and grow into giant slimes. These become highly aggressive and resistant to physical attacks, becoming a major problem in the region.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 2–222 (10 floors)
idLevelHPATKTypeSpeed
11013636Elite30.0
Spear Troll
Spear Troll Tower
1 variant · 53,789 gold

Troll allies of the orc tribe who specialize in ranged combat with enchanted spears. The demonic influence has sharpened their already keen hunting instincts to a predatory edge. They can hurl their weapons with supernatural accuracy and force.

Jungle Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 90–210 (6 floors)
idLevelHPATKTypeSpeed
205020117214,394,477990,596Miniboss20.0
Specter
Specter
1 variant · 46,343 gold

A lingering spirit born from fear and regret in the dark. It has no body, but drains warmth and courage from the living.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
30401023152,351,012,596167,241,632Normal30.0
Spider
Spider Tower
1 variant · 11 gold

Offspring of the Spider Queen. These baby spiders live near their mother but eventually separate to form new colonies. In the grasslands, clusters of baby spiders are preparing for one to grow into a new queen and establish a spider kingdom.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 4–231 (20 floors)
idLevelHPATKTypeSpeed
10045574Normal20.0
Spirit Guardian
Spirit Guardian
1 variant · 44,410 gold

The leader of ancient spirits who once guarded the kingdom's sacred waters. Their pure healing power has turned destructive, sweeping away enemies with massive torrents of water.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
20105021104,615,484424,749Elite50.0
Steel Murloc
Steel Murloc
1 variant · 31,822 gold

A murloc whose scales hardened like steel after absorbing swamp toxins and metal dust. It looks slow, but near water it lunges with alarming speed.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
3020103245310,295,88822,179,361Normal30.0
Stone Titan
Stone Titan
1 variant · 80,144 gold

A massive golem made of gray stone that uses tree trunks as weapons. It possesses tremendous strength capable of sending enemies flying with a single blow, making direct confrontation extremely dangerous.

Trait PointIce Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
203020314219,916,2001,144,556Elite30.0
Straw Fighter
Straw Fighter
1 variant · 15,368 gold

Training dummies brought to life by demonic magic that permeated the orc settlements. These straw constructs retain the muscle memory of countless training sessions and fight with perfect technique. They serve as eternal sparring partners for the corrupted orcs.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
20501021708,028,099743,913Normal20.0
Straw Lord
Straw Lord
1 variant · 161,369 gold

The largest and most sophisticated training dummy, enchanted with the combat knowledge of legendary orc warriors. This massive scarecrow fights with the combined techniques of generations, making it a surprisingly formidable opponent despite its humble materials.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
205050217560,462,0403,244,130Elite50.0
Swamp Treant
Swamp Treant Tower
1 variant · 962 gold

A mutated tree, once planted in fertile imperial farmlands for grazing purposes, now corrupted by demonic power. These trees, once symbols of abundance, now emit curses instead of life and roam the farmlands. Though its body is decaying, the darkness within continues to regenerate, persistently attacking intruders. It appears most frequently near the heart of the tainted farmland.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 8–208 (5 floors)
idLevelHPATKTypeSpeed
3101215,848376Elite30.0
Tainted Elemental
Tainted Elemental
1 variant · 4,229 gold

Spirits that once blessed the kingdom's crops and wells, now turned hostile. The clean, life-giving water they controlled has become murky and toxic. They spread the very corruption that consumed them through tainted water attacks.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
2010103104863,96537,831Normal20.0
Tauren Shaman
Tauren Shaman Tower
1 variant · 207,378 gold

A tribal shaman who once listened to the spirits of the land. Now it answers only to darker voices, calling storms and curses at will.

Hell Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 145–245 (3 floors)
idLevelHPATKTypeSpeed
30602013679,904,939,9181,048,972,757Miniboss30.0
Tauren Warrior
Tauren Warrior Tower
1 variant · 59,250 gold

A towering warrior who meets every battle head-on with horn and weapon alike. Among its kind, strength is the only language that still matters.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 145–245 (3 floors)
idLevelHPATKTypeSpeed
30601013657,203,592,668500,338,135Normal30.0
Thorn Wildrose
Thorn Wildrose Tower
1 variant · 1,643 gold

A much larger and more powerful variant of the typical carnivorous plant. It can slowly move by shifting its roots. The natives call this flower the "Mother Who Devours," either worshipping it or fearing it. It grows faster in response to surrounding humidity and heat.

Pink Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 26–227 (10 floors)
idLevelHPATKTypeSpeed
501253130,65010,445Miniboss20.0
Treasure Mimic
Treasure Mimic
1 variant · 417,288 gold

A predator disguised as a forgotten treasure chest. The older it grows, the more convincing its disguise becomes.

Hell OrbTrait Point
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
idLevelHPATKTypeSpeed
30302032851,676,036,664306,731,873Miniboss20.0
Tusk Warrior
Tusk Warrior Tower
1 variant · 14,166 gold

Orc fighters whose honorable warrior traditions have been corrupted by demon blood. Their strength has increased dramatically, but they've lost much of their tactical thinking. They fight with pure berserker rage, abandoning the disciplined combat styles of their ancestors.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 85–85 (1 floors)
idLevelHPATKTypeSpeed
20501011659,968,824641,071Normal30.0
Twilight Gargoyle
Twilight Gargoyle Tower
1 variant · 53,748 gold

A gargoyle that becomes most active at dusk, hiding atop ruins until the sky turns red. Once it takes wing, even the bravest hesitate to look up.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 140–240 (3 floors)
idLevelHPATKTypeSpeed
30501023454,527,031,529293,623,265Normal30.0
Twisted Dryad
Twisted Dryad Tower
1 variant · 29,433 gold

Once the spirit of a cherry tree that bloomed the most beautiful flowers in the forest, but completely transformed by the shock of witnessing the life tree's corruption. The warm hands that once nurtured life have now become a curse that withers everything.

Ice Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 65–65 (1 floors)
idLevelHPATKTypeSpeed
20302011374,042,502219,933Miniboss50.0
Unicorn
Unicorn
1 variant · 537,354 gold

A beast once said to embody light, now warped by twilight power. Its beauty remains, but the horn no longer heals—it destroys.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
305050134010,347,500,6381,293,714,097Elite50.0
Vampire Bat
Vampire Bat
1 variant · 56,436 gold

A nocturnal monster drawn to the smell of blood. It sleeps in silence, but wounds nearby quickly rouse the whole swarm.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
idLevelHPATKTypeSpeed
30501033556,049,158,777336,629,636Normal30.0
Vine Sentinel
Vine Sentinel
1 variant · 80,145 gold

The most powerful dryad who was directly connected to the life tree's root system. His corruption runs deeper than others, granting him command over all plant life in the forest.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
203050113510,666,770954,193Elite50.0
Voidgoyle
Voidgoyle
1 variant · 564,355 gold

The eldest of the gargoyles, swollen with abyssal darkness. When it spreads its wings, even the fading light seems to retreat.

Trait Point
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
idLevelHPATKTypeSpeed
305050235013,308,149,3102,095,411,079Elite40.0
WareWolf
WareWolf Tower
1 variant · 2,909 gold

A mutated creature born from the fusion of a snow wolf and demonic blood. Though it has a humanoid form, its wild instincts have been amplified. Under the moonlight, it howls like a beast and tears its enemies apart. It becomes even stronger in cold weather, making encounters during blizzards especially dangerous.

Bluestone
Codex milestones: 1 kills → 10 gems · 3 kills → 10 gems · 6 kills → 10 gems · 10 kills → 10 gems · 15 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems
Tower floors: 15–15 (1 floors)
idLevelHPATKTypeSpeed
41013537,7693,789Elite30.0
Warrior Murlocs
Warrior Murlocs Tower
1 variant · 235 gold

A crimson poison frog known as the apex predator of the swamp. Much larger than ordinary frogs, it secretes a powerful hallucinogenic toxin through its skin. Since the collapse of the ancient empire, it has dominated the swamp's core, making even other creatures avoid its territory.

Red Orb
Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 30 kills → 10 gems · 40 kills → 10 gems · 50 kills → 10 gems · 60 kills → 10 gems · 70 kills → 10 gems · 80 kills → 10 gems · 100 kills → 10 gems
Tower floors: 9–211 (10 floors)
idLevelHPATKTypeSpeed
3012232,475296Miniboss30.0
Wildrose
Wildrose Tower
1 variant · 704 gold

A jungle plant with two large flower heads. Each head moves independently, extending vines over a wide range to attack. It reacts sensitively to the scent of nearby life forms, and if you don't hold your breath, you'll be entangled in an instant. It is considered one of the most dangerous native plants in the region.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 26–227 (10 floors)
idLevelHPATKTypeSpeed
50025280,3832,230Normal20.0
Wolf
Wolf Tower
1 variant · 166 gold

A small wolf-like monster that runs across snowy fields. Despite its red eyes, it behaves more like a curious puppy than a threat. It growls like a bark when approached and enjoys rolling in the snow. It tends to form small packs and shows playful yet aggressive tendencies.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 13–241 (16 floors)
idLevelHPATKTypeSpeed
4001317,359228Normal40.0
Wolf Rider
Wolf Rider Tower
1 variant · 16,657 gold

Orc cavalry mounted on giant wolves, both rider and mount affected by demonic corruption. The bond between orc and wolf has strengthened but turned more savage. They hunt in packs across the tribal lands, their howls echoing across the corrupted plains as they search for prey.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 85–90 (2 floors)
idLevelHPATKTypeSpeed
20501031758,920,5131,185,224Normal30.0
Wolfhound
Wolfhound Tower
1 variant · 39,741 gold

A predator born between wolf and hound, roaming the forest edge. One bark is often enough to summon the rest of the pack.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 125–225 (3 floors)
idLevelHPATKTypeSpeed
30301032851,115,484,18883,243,810Normal40.0
Wraith
Wraith Tower
1 variant · 18,040 gold

Spirits of fallen knights who died defending the fortress, now bound to patrol its halls for eternity. Their ethereal forms phase in and out of the physical realm, making them difficult to strike.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 100–100 (1 floors)
idLevelHPATKTypeSpeed
206010118018,873,0591,335,669Normal50.0
Wraith
Wraith Tower
1 variant · 62,202 gold

A vengeful soul wandering the wasteland. It no longer remembers its face, only the bitterness of never reaching the end of battle.

Codex milestones: 1 kills → 10 gems · 10 kills → 10 gems · 20 kills → 10 gems · 40 kills → 10 gems · 80 kills → 10 gems · 150 kills → 10 gems · 300 kills → 10 gems · 500 kills → 10 gems · 750 kills → 10 gems · 1000 kills → 10 gems
Tower floors: 150–250 (3 floors)
idLevelHPATKTypeSpeed
30601023757,719,092,150562,212,357Normal30.0

Data from EnemyData / EnemyBossData / CodexData / StackableItemData (game v25.3.0); lore from the game's Locale table. Codex milestones are per-monster kill goals rewarding gems. Fan-made and unofficial.